Illustrate! The leading nonphotorealistic renderer for 3ds Max.

Illustrate! allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line.

Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations.

An amazing feature of Illustrate! is its ability to render to vector formats. Illustrate! supports Flash, Adobe Illustrator, and Autocad DXF output. This allows you render your 3D scenes for use on the Internet or inclusion with other vector graphics.

Technical Illustrations

For technical illustrations you can choose from a wide range of line styles including center, dashed, phantom, border, divide, or create your own. Illustrate! includes the ability to draw the lines where two objects intersect or a single object self-intersects. You can also define edge types and the object's precise silhouette.

Cel and Toons

Illustrate! has been designed to produce high-quality film resolution cel animations and supports advanced features including reflections and refractions. This is in addition to supporting ALL the 3ds Max map and texture types.

Illustrate! will render lines with variable weights. All lines are drawn with the best anti-aliasing quality and precision possible. You have total control over line weight, color and style for ANY edge in your model. Lines and surfaces can be rendered in separate passes to separate files for compositing later or combined automatically in Illustrate!

Illustrate! $395

Single license of Illustrate! Electronic delivery only.

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System Requirements

32-bit versions of 3ds Max 4 through 2012
64-bit versions of 3ds Max 2010 and 2012

Customer Comments

“I have tried virtually all other "animation", "cel", "cartoon", or hidden line renderers out there for 3ds Max and none offer subtle transparency controls and colored lighting like Illustrate! does.

llustrate! also saves me time by not forcing me to spend days in the material editor like the others. My modeling time is faster and face counts smaller because of its ability to detect intersecting surfaces in the models. Illustrate! has speed and quality anti-aliasing, giving me the opportunity to output feature film resolution images. With Illustrate! helping out on the production, we can spend a little more time with our character animation... which is always a good thing! ”

Sean Platter
Art Director, MGM